Elon University
The prediction, in brief:

People can get lost in virtual worlds. Some are tempted to think of life in cyberspace as insignificant, as escape or meaningless diversion. It is not. Our experiences there are serious play. We belittle them at our risk. We must understand the dynamics of virtual experience both to foresee who might be in danger and to put these experiences to best use.

Predictor: Turkle, Sherry

Prediction, in context:

In her 1995 book “Life on the Screen,” Sherry Turkle – an accomplished social psychologist, sociologist and anthropologist from MIT whose studies centered around people and computers for decades – writes: ”People can get lost in virtual worlds. Some are tempted to think of life in cyberspace as insignificant, as escape or meaningless diversion. It is not. Our experiences there are serious play. We belittle them at our risk. We must understand the dynamics of virtual experience both to foresee who might be in danger and to put these experiences to best use. Without a deep understanding of the many selves that we express in the virtual, we cannot use our experiences there to enrich the real. If we cultivate our awareness of what stands behind our screen personae, we are more likely to succeed in using virtual experience for personal transformation.”

Biography:

Sherry Turkle was the author of “Life on the Screen: Computers and the Human Spirit.” and a professor of the psychology of science at MIT. (Research Scientist/Illuminator.)

Date of prediction: January 1, 1995

Topic of prediction: Community/Culture

Subtopic: Human-Machine Interaction

Name of publication: Life on the Screen (book)

Title, headline, chapter name: Chapter 10: Identity Crisis

Quote Type: Direct quote

Page number or URL of document at time of study:
Pages 268, 269

This data was logged into the Elon/Pew Predictions Database by: Anderson, Janna Quitney