Elon University
The prediction, in brief:

The Distributed Simulation Internet, projected for the turn of the century, is to be a creature of another order entirely from SIMNET. Ten thousand linked simulators! Entire literal armies online. Global, real-time, broadband, fiber-optic, satellite-assisted, military simulation networking. Complete coordination, using one common network protocol, across all the armed services. Tank crews will see virtual air support flitting by. Jet jockeys will watch Marines defend perimeters on the pixelated landscape far below. Navy destroyers will steam offshore readying virtual cruise missiles… and the omniscient eye of trainers will watch it all. And not just connected, not just simulated. Seamless.

Predictor: Sterling, Bruce

Prediction, in context:

In a 1993 article for Wired magazine, Bruce Sterling looks at the future of digital warfare, including paying a visit to the U.S. Army’s National Training Center to see the work of the Defense Advanced Research Project Agency (DARPA), the Defense Mapping Agency and the Army’s Topographic Engineering Center. Sterling writes: ”Maximum speed, maximum impact, and minimum American casualties all demand that the services be fully coordinated, that all assets be brought into play in a smooth and utterly crushing synchrony. Navy ships support land offensives, Air Force strikes support mud-slogging Marines. And space-based satellite intelligence, satellite communications, and satellite navigation support everybody. That is the core of modern American strategic military doctrine, and that is what Col. [Jack A.] Thorpe’s new project, the Distributed Simulation Internet, is meant to accomplish for the military in the realm of cyberspace. DARPA is an old hand at computer networking. The original ARPANET of 1969 grew up to become today’s globe-spanning civilian-based Internet. SIMNET was another DARPA war-child, conceived in 1983 and first online in May 1986 … DARPA, by its nature, sponsors the cutting edge; the bleeding edge. The Distributed Simulation Internet, projected for the turn of the century, is to be a creature of another order entirely from SIMNET. Ten thousand linked simulators! Entire literal armies online. Global, real-time, broadband, fiber-optic, satellite-assisted, military simulation networking. Complete coordination, using one common network protocol, across all the armed services. Tank crews will see virtual air support flitting by. Jet jockeys will watch Marines defend perimeters on the pixelated landscape far below. Navy destroyers will steam offshore readying virtual cruise missiles… and the omniscient eye of trainers will watch it all. And not just connected, not just simulated. Seamless. ‘Seamless simulation’ is probably the weirdest conceptual notion in the arsenal of military virtuality. The seams between reality and virtuality will be repeatedly and deliberately blurred. Ontology be damned – this is war!”

Biography:

Bruce Sterling, a writer, consultant and science fiction enthusiast, wrote or co-wrote “Schismatrix,” “The Hacker Crackdown” and “The Difference Engine” and edited “Mirrorshades: The Cyberpunk Anthology.” In the 1990s, he wrote tech articles for Fortune, Harper’s, Details, Whole Earth Review and Wired, where he was a contributing writer from its founding. He published the nonfiction book “Tomorrow Now: Envisioning the Next Fifty Years” in 2002. (Author/Editor/Journalist.)

Date of prediction: January 1, 1993

Topic of prediction: Global Relationships/Politics

Subtopic: Peacekeeping/Warfare

Name of publication: Wired

Title, headline, chapter name: War is Virtual Hell: Bruce Sterling Reports Back from the Electronic Battlefield

Quote Type: Direct quote

Page number or URL of document at time of study:
http://www.wired.com/wired/archive/1.01/virthell_pr.html

This data was logged into the Elon/Pew Predictions Database by: Anderson, Janna Quitney